Roco Kingdom Best Starter: Sparka vs Cerulla vs Meevy

|Roco Kingdom Shop team
Roco Kingdom official key art with Dimo and Jinies in Carosia

Short answer: pick Sparka if you want easy early fights, Meevy if you want a safety net, and Cerulla if you like a balanced, patient style. None of the three locks you out of anything: all Jinies can be caught by playing, so your starter is about how the first hours feel, not about winning the game.

The three Roco Kingdom starters

  • Sparka: fire type, a little flame with striped horns and a spiked collar
  • Cerulla: water type, a light-blue water drop with a red bow
  • Meevy: grass type (Flora), a green leaf cat
  • Type triangle: fire beats grass, grass beats water, water beats fire

Choosing a starter is the first real decision in Roco Kingdom, and judging by the arguments in every fan forum, it's the one people care about most. Here's how the three compare, based on what has been shown and played so far.

Sparka vs Cerulla vs Meevy: quick comparison

Sparka Cerulla Meevy
Type Fire Water Grass (Flora)
Strong against Grass Fire Water
Weak against Water Grass Fire
Early-game feel Fast, aggressive Steady, balanced Forgiving, sustain
Best for Players who like to hit first Players who plan ahead New players, cautious play

Sparka: the fire starter for aggressive players

Sparka is the hot-head of the trio, all flames and attitude. Early-game guides from the Chinese release describe it as a burst-damage pick that is simple to handle: you attack, you win the trade, you move on. If you want your first hours to feel quick and punchy, Sparka is the safe bet.

The trade-off is fragility against water types, and since energy matters in Roco Kingdom battles, going all-out every turn can leave you resting at the wrong moment.

Cerulla: the water starter for patient players

Cerulla floats in its little water bubble with a red bow, and it fits players who like to read a fight rather than rush it. Water has a clean answer to fire, which is one of the most common types around the early game, and a balanced kit makes Cerulla comfortable in most situations.

It won't win as fast as Sparka, but it rarely leaves you stuck. A good choice if you plan to get into PvP later, where levels are equalised and planning matters more than raw damage.

Meevy: the grass starter that forgives mistakes

Meevy, the sleepy leaf cat, has the gentlest learning curve. Players of the Chinese version point to its healing as the big advantage: being able to recover health in the early game gives you room to make mistakes while you learn the energy system.

The downside is damage. Meevy fights take a little longer, and fire types are a real problem. If this is your first creature collector, though, Meevy is the starter least likely to frustrate you.

So which starter is best?

There isn't a "wrong" pick, for two reasons. First, every Jini can be caught through normal play, so you'll fill the gaps in your team soon enough. Second, PvP equalises levels, so your starter's head start doesn't carry over to competitive play.

  • First creature collector ever? Meevy.
  • Want to see things die fast? Sparka.
  • Thinking about PvP already? Cerulla.
  • Playing with a friend? Pick different starters and cover each other's weaknesses.

What about Dimo?

Dimo isn't one of the three starters to choose from: it's the series mascot, a Light-type Jini that comes with you on your journey. Read more in our Dimo guide.

Picked your side? Wear it

Every fan base needs its teams. Ours are Team Sparka (Hot Head), Team Cerulla (Stay Cool) and Team Meevy (Grow at Your Own Pace), with t-shirts, hoodies and mugs for each, plus a "Choose Your Starter" design for the undecided.

Starter FAQ

What are the starters in Roco Kingdom?

Sparka (fire), Cerulla (water) and Meevy (grass). They follow a classic triangle: fire beats grass, grass beats water, water beats fire.

What is the best starter in Roco Kingdom?

Sparka is the easiest for fast early fights, Meevy is the most forgiving thanks to healing, and Cerulla is the most balanced. Since all Jinies can be caught later, any choice works.

Can you get the other starters later?

The developers say all 400+ Jinies at launch can be obtained through normal play. Exact methods for the starters in the global version will be confirmed during the beta.

Is Dimo a starter?

No. Dimo is the series mascot and a Light-type Jini, not one of the three starters you choose between.

Sources: official Roco Kingdom website (starter names), GamingTrend hands-on preview (type triangle, battle system), early-game guides from the Chinese release. Roco Kingdom © Tencent. Global balance may change after the beta.